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| Mobile / Bevy Mobile Example |
Android 12.0 / Google Pixel 6
Android 13.0 / Google Pixel 7 Android 13.0 / OnePlus 11R Android 13.0 / Samsung Galaxy S23 Android 14.0 / Google Pixel 8 Android 14.0 / OnePlus 12R Android 14.0 / Samsung Galaxy S24 Android 15.0 / Google Pixel 9 Android 15.0 / OnePlus 13R Android 15.0 / Samsung Galaxy S25 Android 16.0 / Google Pixel 10 Android 16.0 / Samsung Galaxy S26 iOS 15 / iPhone 13 iOS 16 / iPhone 14 iOS 17 / iPhone 15 iOS 18 / iPhone 14 iOS 18 / iPhone 16 iOS 26 / iPhone 17 |
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| Wasm / 2d_shapes |
webgpu
wasm macOS-chromium-webgpu
webgpu wasm macOS-firefox-webgpu webgl2 wasm Linux-chromium-webgl2 webgl2 wasm macOS-chromium-webgl2 webgl2 wasm Linux-firefox-webgl2 webgl2 wasm macOS-webkit-webgl2 |
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| Wasm / atmospheric_fog |
webgpu
wasm macOS-chromium-webgpu
webgpu wasm macOS-firefox-webgpu webgl2 wasm Linux-chromium-webgl2 webgl2 wasm macOS-chromium-webgl2 webgl2 wasm Linux-firefox-webgl2 webgl2 wasm macOS-webkit-webgl2 |
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| Wasm / bloom_2d |
webgpu
wasm macOS-chromium-webgpu
webgpu wasm macOS-firefox-webgpu webgl2 wasm Linux-chromium-webgl2 webgl2 wasm macOS-chromium-webgl2 webgl2 wasm Linux-firefox-webgl2 webgl2 wasm macOS-webkit-webgl2 |
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| Wasm / pbr |
webgpu
wasm macOS-chromium-webgpu
webgpu wasm macOS-firefox-webgpu webgl2 wasm Linux-chromium-webgl2 webgl2 wasm macOS-chromium-webgl2 webgl2 wasm Linux-firefox-webgl2 webgl2 wasm macOS-webkit-webgl2 |
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| Wasm / split_screen |
webgpu
wasm macOS-chromium-webgpu
webgpu wasm macOS-firefox-webgpu webgl2 wasm Linux-chromium-webgl2 webgl2 wasm macOS-chromium-webgl2 webgl2 wasm Linux-firefox-webgl2 webgl2 wasm macOS-webkit-webgl2 |
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| Wasm / testbed_ui |
webgpu
wasm macOS-chromium-webgpu
webgpu wasm macOS-firefox-webgpu webgl2 wasm Linux-chromium-webgl2 webgl2 wasm macOS-chromium-webgl2 webgl2 wasm Linux-firefox-webgl2 webgl2 wasm macOS-webkit-webgl2 |
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| 2D Rendering / 2d_viewport_to_world |
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| 2D Rendering / dynamic_mip_generation |
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| 2D Rendering / multi_window_text |
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| 2D Rendering / texture_atlas |
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| 3D Rendering / 3d_scene |
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| 3D Rendering / 3d_shapes |
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| 3D Rendering / animated_material |
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| 3D Rendering / anti_aliasing |
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| 3D Rendering / atmosphere |
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| 3D Rendering / atmospheric_fog |
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| 3D Rendering / auto_exposure |
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| 3D Rendering / blend_modes |
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| 3D Rendering / bloom_3d |
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| 3D Rendering / camera_sub_view |
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| 3D Rendering / clearcoat |
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| 3D Rendering / clustered_decal_maps |
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| 3D Rendering / clustered_decals |
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| 3D Rendering / color_grading |
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| 3D Rendering / contact_shadows |
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| 3D Rendering / decal |
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| 3D Rendering / depth_of_field |
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| 3D Rendering / fog |
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| 3D Rendering / fog_volumes |
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| 3D Rendering / irradiance_volumes |
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| 3D Rendering / light_probe_blending |
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| 3D Rendering / light_textures |
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| 3D Rendering / lighting |
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| 3D Rendering / lightmaps |
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| 3D Rendering / lines |
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| 3D Rendering / meshlet |
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| 3D Rendering / mirror |
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| 3D Rendering / mixed_lighting |
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| 3D Rendering / motion_blur |
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| 3D Rendering / occlusion_culling |
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| 3D Rendering / order_independent_transparency |
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| 3D Rendering / orthographic |
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| 3D Rendering / parallax_mapping |
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| 3D Rendering / pbr |
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| 3D Rendering / pccm |
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| 3D Rendering / pcss |
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| 3D Rendering / post_processing |
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| 3D Rendering / rect_light |
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| 3D Rendering / reflection_probes |
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| 3D Rendering / render_to_texture |
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| 3D Rendering / rotate_environment_map |
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| 3D Rendering / scrolling_fog |
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| 3D Rendering / shadow_biases |
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| 3D Rendering / shadow_caster_receiver |
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| 3D Rendering / skybox |
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| 3D Rendering / solari |
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| 3D Rendering / spherical_area_lights |
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| 3D Rendering / spotlight |
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| 3D Rendering / ssao |
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| 3D Rendering / ssr |
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| 3D Rendering / texture |
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| 3D Rendering / tonemapping |
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| 3D Rendering / transmission |
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| 3D Rendering / transparency_3d |
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| 3D Rendering / two_passes |
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| 3D Rendering / vertex_colors |
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| 3D Rendering / wireframe |
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| Animation / animated_mesh |
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| Animation / animated_mesh_control |
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| Animation / animated_mesh_events |
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| Animation / animated_transform |
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| Animation / animation_graph |
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| Animation / animation_masks |
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| Animation / custom_skinned_mesh |
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| Animation / eased_motion |
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| Animation / morph_targets |
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| Application / drag_and_drop |
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| Application / logs |
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| Application / render_recovery |
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| Assets / asset_loading |
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| Assets / generated_assets |
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| Assets / repeated_texture |
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| Async Tasks / async_channel_pattern |
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| Async Tasks / external_source_external_thread |
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| Audio / spatial_audio_3d |
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| Camera / camera_orbit |
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| Camera / custom_projection |
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| Camera / first_person_view_model |
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| Camera / free_camera_controller |
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| Dev tools / infinite_grid |
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| Diagnostics / log_diagnostics |
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| ECS (Entity Component System) / iter_combinations |
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| ECS (Entity Component System) / observers |
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| Games / alien_cake_addict |
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| Gizmos / 3d_gizmos |
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| Gizmos / axes |
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| Gizmos / light_gizmos |
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| Gizmos / transform_gizmo |
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| Math / random_sampling |
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| Math / smooth_follow |
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| Picking / custom_hit_data |
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| Picking / mesh_picking |
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| Reflection / dynamic_types |
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| Reflection / reflection_types |
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| Shaders / automatic_instancing |
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| Shaders / compute_mesh |
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| Shaders / compute_shader_game_of_life |
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| Shaders / custom_render_phase |
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| Shaders / extended_material_bindless |
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| Shaders / render_depth_to_texture |
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| Shaders / shader_defs |
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| Shaders / shader_material_bindless |
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| Shaders / shader_material_screenspace_texture |
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| Shaders / shader_prepass |
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| Shaders / specialized_mesh_pipeline |
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| Shaders / storage_buffer |
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| Shaders / texture_binding_array |
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| Transforms / align |
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| Transforms / transform |
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| UI (User Interface) / directional_navigation |
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| UI (User Interface) / feathers_gallery |
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| UI (User Interface) / fixed_node |
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| UI (User Interface) / font_variations |
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- - |
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| UI (User Interface) / ghost_nodes |
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| UI (User Interface) / image_node_resizing |
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| UI (User Interface) / ime_support |
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| UI (User Interface) / multiline_text_input |
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| UI (User Interface) / multiple_text_inputs |
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| UI (User Interface) / stacked_gradients |
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| UI (User Interface) / text_input |
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| UI (User Interface) / transparency_ui |
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| Usage / debug_frustum_culling |
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| Window / screenshot |
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| glTF / edit_material_on_gltf |
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| glTF / gltf_extension_animation_graph |
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| glTF / load_gltf_extras |
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| glTF / query_gltf_primitives |
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| glTF / update_gltf_scene |
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